If you encounter errors during shader compilation on Mac, please try the following solutions:
1. Adjust in-game graphics settings
- Go to Settings > Graphics Quality and lower it to ‘Medium’ or below.
- Set Texture, Shadow, and Effects quality to ‘Medium’ or ‘Low’.
- Reducing the resolution scale (e.g., from 100% to 70%) can help lower memory usage.
2. Minimize background apps
- Close high-memory apps such as Chrome or Discord before running the game.
- On macOS, the GPU shares memory with RAM, so background apps can directly affect performance.
3. Be aware of performance throttling due to heat
- Extended play sessions can trigger throttling (performance limits), which may cause memory-related issues more easily.
- Play in a cool environment or restart the app periodically to avoid overheating.
The game closes unexpectedly during shader compilation. How can I fix this?
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